SweptThrone Code Circular

Week of November 02, 2026

Tale of Flocksworth

I'm pretty sure I am now caught up to where I was pre-multithreading so next week, I start going forward again! Pois once again spawn, I "fixed" an issue where certain paths wouldn't connect properly, and I worked on some other things: I improved my random word builder to be able to generate words and names with specific consonant sounds—such as generating a word with more fricatives or plosives—and made Z-indexing smarter. No longer are many static objects constantly calculating their Z-index about the player; now only the player does that while each object sets theirs when they spawn and when the player crosses panels. I also confirmed that my low-spec laptop is able to run the game smoothly, so I'm happy to say this lengthy detour was well worth it!