SweptThrone Code Circular

Week of August 10, 2026

Infiltrator

I updated the cameras in Infiltrator to use a render target instead of setting the player's view entity. This fixes an issue where changing cameras would cause players' voices to lag behind and also helped me learn a small bit about render targets. This was done because I was planning an Infiltrator game session, but then my power went out for most of the week!

Status Page

Once it came back on, I decided to make a status page for all of my projects that would benefit from having one. Each project sends a ping to the site every five minutes, and if ten or more minutes pass without getting a ping from any one of them, it is considered offline.