Code Circular
I started the week by breaking my rule and adding a confirmation form for deleting WPRs in the Code Circular's dashboard. Even though I don't think I'll be deleting reports all that often, it was neat and only slightly infuriating to learn how HTML dialog forms work.
Addon Tag Updater
For a long time, it's bothered me that most of my non-tool addons were labeled as tools on the Workshop. I wrote a program to read through all of my addon folders, find the ones that are marked as tools, edit them to be labeled as server content, then update them. Altogether, 84 addons were affected and caused suspicious-looking updates on the Workshop.
Tale of Flocksworth
I was lazy so all I did was edit tiles to only populate some data depending on a bitfield given to it. As it stood, every time a tile's data is requested—which, for features, will need to be several times in a very short period—the game would generate different noise values and populate the data with them. I don't think this caused a major performance hit, but I didn't like the idea of filling the data with values that would normally never be used. This change required just a little bit of review and rewriting, so I did that too.