Neon Signs
I game-sniped my friend in DarkRP the other day and the server he was playing on had these cool neon signs, so I ripped them off for myself. You can use them on The Big Apple right now!
Tale of Flocksworth
I saw an angry post about problems with Godot C# and even though this game wouldn't suffer too hard, I decided to make the optimizations to prevent these problems. Now, just about every commonly-used string is cached. After that, I was going to continue making features spawn using the new method from three weeks ago, but I realized I'd be taking way more memory than necessary, so I did some trickery to try to reduce it. This ended up causing a single, minor issue that I didn't get around to fixing yet but other than that, it went surprisingly well. These things might seem unnecessary and overly proactive, but I want to do things the "right" way now so I don't run into mystery problems later.