Tale of Flocksworth
Two of my main games got major updates this week so I spent a LOT of time gaming. Oops! I did, however, continue investigating and fixing the problems I’ve been having with entities. I realized I was never cleaning up the entity list nor was I actually spawning entities, so I sealed that memory leak and started getting entities to spawn again. Right now, they’re all red flags which is a debug prop, so I’ll have to investigate why that’s happening. I also thought I noticed a strange way multi-part houses were spawning together, but I wasn’t able to reproduce it.