Speed of Sound
I was bored late one night so I threw together a very rough but satisfying speed of sound feature in Garry’s Mod. You can watch and listen to it here.
Tale of Flocksworth
I got started on restructuring how generic entities, and therefore scenery, work in order to be able to save and load them when needed. It’s a slow and delicate process that is quite essential to everything I’ve done so far, but will make everything substantially easier in the future. I also had to consider how I’m going to store the items in the containers because right now, I’m getting really tricky with storing the containers themselves.