Week of October 20, 2025

STDrugs

I think I was looking through old addons and noticed that DurgzMod, which my old addon STDrugs can be used to make drugs from, got a large update a few months ago. Since that’s the main point of my addon, I added the new drugs to the addon’s lab while also rewriting most of the lab’s logic to be less stupid. I also made some other general improvements and fixes.

The Big Apple

I made some more minor tweaks and fixes to The Big Apple but they were so small, I don’t remember any of them specifically.

GetSoundscapeFn

The next Garry’s Mod update makes changes to the C++ player class that renders my one and only binary module useless, so I was working on getting it fixed. I couldn’t figure it out yet but I’ll keep trying.

Tale of Flocksworth

I finished the super basics of containers, meaning they now open and close just like doors, but not before I did some major rewriting of how entities work. I had to make a clear distinction between props that do nothing and containers that can be interacted with—now collectively known as “scenery”—while also relating them so that they’re easy to store. I figured this out in a way that I don’t feel too safe about, so expect to read about how I rewrote it all in a few weeks!


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