Tale of Flocksworth
Houses now spawn with doors that can be opened and closed! You can’t walk into them and they’re not in the right place yet, but they’re there and they work, and it should be super easy for me to make usable entities in the future. In creating doors, I broke how multi-part houses are spawned since I was previously parenting each piece to the world instead of parenting each “sub-piece” to the “main piece.” I was also playing with values to make more houses spawn but couldn’t quite get one that I was satisfied with. Finally, I did a lot of code cleanup to make things look nicer and make more sense.