Week of May 8, 2022

Developing

I kicked myself into high gear and spent almost all week developing. At this point, I believe I’m done with the boring first phase and can continue to the fun phase. Time will tell though, as problems may come up later.

SweptTTT

I started fiddling around with dual wielding again one night. I’m pretty sure I’d just have to rewrite half of the TTT weapon base, which I just don’t feel like doing right now. Maybe in the future.

STAssistant for YouTube

With renewed patience, I tackled YouTube’s API again. I got a little further, but also just flooded the bot’s console with errors. I think I know what the issue is, but I had more important things to do.


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