Tale of Flocksworth
The scary math from last week turned out to be a lot less scary than I thought. I did the math and some other stuff. I can grab information about any tile from anywhere, and I made trees and rocks smarter. Previously, they moved themselves depending on how big they were, but now they draw themselves over there. This once again cuts the number of objects loaded in half.
Infiltrator
I worked on a lot of stuff for Infiltrator, the impromptu gamemode that I’m planning to play with a few friends on Monday. I finished the loadout system from months ago, finagled a door detector, made a security camera system, and probably some other stuff.