Hunt Damage
I made Hunt Damage apply its effects based on incoming damage types. Previously it would only apply effects for my weapons and ammo types, but now it should work with much more.
Flash Bomb
I changed some of the Flash Bomb’s sounds to sound better when it’s being used. No more right speaker audio from other players.
Killfeed
A while ago, I made a draft of a killfeed I wanted to flesh out. This week, I improved how it determines wallbangs because I was too stupid to figure it out before!