Week of March 10, 2024

Tale of Flocksworth

I worked on all sorts of stuff for ToF this week. First and foremost, I fixed the texture bleed between tiles. It was nothing I did, rather a default setting that I wasn’t aware of. I also did a lot of work and research into fixing the lag spike every time a new panel is generated, but I didn’t get anywhere. I have another thing in mind to try, so I’ll be doing that next.


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