Week of June 26, 2022

Developing

I didn’t do a ton of developing this week, but I did enough. I really gotta get back into the grove of things to work on this as consistently as I was.

Hunt Damage and Hunt Ammo

I worked on a prototype version of Hunt: Showdown status effects and ammo types for Garry’s Mod. Everything’s really rough but it kinda works, as usual.


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