Week of June 2, 2024

Tale of Flocksworth

This week, I basically undid what I had done in the past few weeks but made it better. Instead of loading nine panels worth of props, now only props around the player are loaded and are removed once they’re away from the player. Truthfully, this is how I should’ve done it in the first place, but oh well! I also played with some settings to restrict the screen so that you can’t see more or break the game by expanding the window before realizing that nearly no game allows you to resize the window to any size you want.


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