Week of January 12, 2026

Tale of Flocksworth

I jumped right into it! Props and other entities now clean themselves up when they’re outside of the player’s view. This was the case some time ago, but it was being done in a bad and relatively slow way, so as of this week, the whole system is a lot better. I’m also working towards breaking the chain between panels and entities to make it much easier to handle any entity I need to, and have made good progress on that so far. Additionally, I cleaned up some minor things here and there to help make my work on this game smoother and quicker.

Traffic Tracker

I wrote a small program to once again analyze my web traffic logs. This one goes through and counts visits to each of my addon pages as revealed by the contact image in each description. So far the top three are Stealthy Door Opening, Player Flinching, and Hidey Closet.


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